Animal Crossing: New Horizons drops you on an island that's a little too deserted. Two animal friends simply isn't enough.
If you’ve never played an Animal Crossing game, each one might look pretty much identical to you. Nintendo has taken measures to make every game feels different for those who play them, though. The main way they’ve done that withis by setting it on a deserted island, and pitching it as a vacation getaway that quickly turns into a full-time life change. Nobody’s on this island when you and your small travel group gets there, and it’s up to you to turn it from a campsite into an actual community.
That’s a totally fine hook for a new Animal Crossing, but it comes with one disappointing, almost distracting result: this deserted island isthere are only six people living on this island: your character, Tom Nook, his sons Timmy and Tommy, and then two animals selected randomly from the game’s large pool of villagers. Nook and his boys serve clear-cut in-game purposes, whereas the other two animals are simply there to socialize with.
Animal Crossing’s defining trait is how it hides its by-the-numbers collecting beneath a metric ton of cuteness. Catching fish doesn’t feel like an aimless waste of time when you’re doing it to fill up the town’s museum, or trying to raise bells to pay off your house, or trying to catch food for one of your hungry neighbors. Running around the village whacking rocks with a shovel feels less like a chore when you have several adorable friends to talk to.
Senior editor Garrett Martin writes about videogames, comedy, travel, theme parks, wrestling, and anything else that gets in his way. He’s also on Twitter
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