Review: 'Horizon Forbidden West: Burning Shores' delivers everything the series needs to grow
and this expansion are criminally overlooked as potentially having the best looking visuals ever rendered on a home console.
There are issues. The game suffers from frequent bugs and clipping, with dips to black between gameplay and dialogue a common occurrence. There’s also problems with both friendly and enemy AI that lead to characters getting stuck in the environment that require a reload to fix. The biggest misstep lies with the new enemy types and boss battles, both of which have the feeling of ideas rolled over from earlier cut content that didn’t quite end up fully baked. The DLC’s boss battles are greater in scope than any the franchise has seen, but ultimately rely on specialized mechanics that the game ultimately wasn’t built around, often leading to frenzy and confusion, even as the game desperately try to spoon feed the objective to you.
The same goes for the new enemy types, of which there’s basically one: an extremely agile machine whose movement and attacks feel beyond anything that the player can keep up with or reasonably dodge. With the difficulty set to “hard,” there’s a special kind of frustration derived from utilizing every tool in the box, only to have to resort to exploits and questionable frame dodges to take down a robot toad on cocaine.
In the grand scheme, these issues are minor but it’s a shame to have the niggling feeling of jank in an otherwise polished game that’s the fourth major release of its series.
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