I'm sick of waiting for Apple to finally fix Mac gaming | Digital Trends

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I'm sick of waiting for Apple to finally fix Mac gaming | Digital Trends
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Apple says it’s trying to fix gaming on the Mac, but will its efforts work? Here’s what the company must do if Macgaming is ever going to improve.

Every so often, Apple will come out and tell people how deeply committed it is to the world of Mac gaming. And just as regularly, many of us Mac gamers roll our eyes. It’s not that I don’t trust Apple or don’t think the company is trying. It’s just that I’ve heard it all so many times before, yet macOS still lags far behind Windows gaming. Why would this time be any different?

Related It doesn’t have to be this way — after all, modern Macs have great hardware. Apple silicon chips are some of the fastest processors in the business. The displays built into Apple’s laptops are unrivaled in their quality. And the audio output from even the cheapest Apple MacBook blows anything from rival PC laptops out of the water. In other words, Apple’s Macs should be fantastic little gaming machines.

Fortunately, it seems like Apple is trying to make working with Metal as painless as it can be. In the TechCrunch interview, Tim Millet, Apple’s vice president of Platform Architecture and Hardware Technologies, said that his team was working closely with the company’s Metal engineers to ensure their APIs are as up to speed as possible for developers.

Disappointing past efforts To be sure, there have been past efforts to increase the number of games on the Mac, most prominently in the form of Apple Arcade. Games on Apple Arcade work on Macs, iPhones, iPads and Apple TVs, letting you play ad-free and carry your save progress onto any of those devices. It’s a pretty attractive proposition.

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