Jedi Cal Kestis is no Luke Skywalker in 'Fallen Order.' But he doesn't have to destroy the Empire; he just needs to lead a convincing story. A little choppy, a little silly, the game's charms win out. It's also the first proper action-adventure game in close to a decade and the first full…
Two visions for the future of “Star Wars” arrived this week, one via streaming service Disney+ and another for major video game platforms. “The Mandalorian” takes steps — if not fully forward, definitely sideways — toward a rogue rather than a hero and, at least at the start, puts the less savory aspects of a war-torn, fairy-tale galaxy front and center.
“Like, we’re the multiplayer shooter guys,” he said. “Obviously that does interest me, but that’s not all that interests me. I had a natural desire to do something different, to prove that we are gamers and to do something experiential.” Under the direction of Stig Asmussen , “Fallen Order” makes the smart but challenging choice to dispense with the blasters and focus on wielding a lightsaber, which naturally leads to a game that’s largely about traversing and discovering new planets.
Set before Luke Skywalker discovers a lightsaber but after the events of “Star Wars: Episode III — Revenge of the Sith,” at a time when the Jedi are hunted and being eliminated by evil Imperial forces, “Fallen Order” is a story of survival, the small sacrifices and personal acts of heroism one can make in dire times.That sounds relatively dark, and while there are times “Fallen Order” gets serious, especially as it hurtles toward its conclusion, the game is relatively lighthearted, even brisk.
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