Starfield Shadows in Neon: Should You Pay, Persuade or Help Billy

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Starfield Shadows in Neon: Should You Pay, Persuade or Help Billy
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Is there any way to get intel on the ship thief without sparing some credits in Starfield's Shadows in Neon?

Carrying a Freestar Collective badge doesn’t mean much in Starfield’s Neon City. Ranger Jaylen will be quick to point out that this is an almost lawless city, and few people will be even to cooperate unless offered some coin. To progress with Shadows in Neon, Ranger Jaylen suggests getting some intel on the thief from a mechanic, Billy. However, after speaking with the guy, it turns out he won’t give up what he knows that easily.

finding a way inside his warehouse, walking up to his office and either persuading him to leave Billy alone, paying off the debt yourself with 4000 credits, or killing everyone in the room. Though persuasion may sound like a good idea, it’s an 8-slotIf doing that for some intel sounds like too much work, there’s also a chance toto take care of his own issues and still confess what he knows about the thief. Just listen to his problem and then choose the persuasion option.

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