Crime may pay in Starfield, but it can cost you.
Summary SCREENRANT VIDEO OF THE DAY SCROLL TO CONTINUE WITH CONTENT Bethesda RPGs have always been praised for the degree of freedom they allow, but Starfield won't even shy away from the most gruesome crimes. The degree of choice already revealed is staggering: five joinable factions, three convertible religions, ship customization, character customization, and a whole open-world galaxy to explore in Starfield.
Crime and punishment have often been major factors in previous Bethesda RPGs. Oblivion had the now-infamously overzealous guards, whose catchphrase, "Stop! You violated the law!" struck fear into the hearts of millions. Skyrim carried over a system of bounties, jail time, and fences for stolen goods from its predecessor. It's no surprise to hear that Starfield will use a similar system of law and order, but its most heinous offenses rival the worst thing anyone could do in Skyrim.
Starfield's Crime Comes At A Cost Crime may pay, but it can also cost the perpetrator dearly. There will be several factions in Starfield for players to run afoul of. Multiple of these can put bounties on criminals' heads. As always in Bethesda RPGs, three options are available: pay up, go to jail, or resist arrest.
The legal system in Starfield sounds pretty similar to those in Oblivion and Skyrim. Still, it'll doubtless include a whole new host of space-age crimes that wouldn't be possible in The Elder Scrolls' medieval fantasy setting. For the moment, organ harvesting seems to be the worst crime possible in Starfield, but further dirty dealings will probably be revealed after its release.
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