'The Last of Us' finale sums up everything the show's first season did right
, as well as a reminder of what showrunners Craig Mazin and Neil Druckmann will want to work on when they pick things up for season two. Throughout the season,has been exceedingly faithful to the original story — but Mazin and Druckmann smartly expanded on the stories of everyone surrounding Joel and Ellie to make the world much richer. In a perhaps too-tight 44 minutes , the show wrapped up the first part of the story, ending with Ellie’s “Okay,” just like the game.
That single word that tells us Ellie accepts Joel’s lies about what happened between him and the Fireflies, that he’s being honest when he says that they stopped looking for a cure and that her immunity doesn’t mean anything. Joel’s ostensibly off the hook for his murderous rampage through the Salt Lake City hospital to save Ellie from having her brain dissected by the Fireflies.
Really, there was no other place it could have stopped. Throughout the season, Mazin and Druckmann made plenty of deviations from the game’s main story, but things always came back to the most important beats in the relationship between Joel and Ellie.
Before Joel’s killing spree and Ellie’s acceptance of his lies, we were treated to another of the flashbacks that Mazin and Druckmann have masterfully dropped throughout the season, this one going all the way back to Ellie’s birth. People who checked out the many collectibles in the game surely found Ellie’s letter in her backpack from her mother, Anna, who writes to her newborn knowing that her life is about to be cut short.
With the first season now in our rear-view, I can’t help but wonder how Mazin, Druckmann and the rest of their team will set about adaptingis full of twists, flashbacks and changes in perspective – without getting too much into spoilers, the game devotes a third or more of its 24-ish hour playtime to a totally new set of characters.
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