Bethesda's Todd Howard explains why there are no ground vehicles in Starfield, and answers other questions about the game.
officially released yesterday after about a week of early access availability. Director Todd Howard and Xbox CEO Phil Spencer recently answered a few questions about the new game in a recent interview.
Among them was why the game does not feature any ground vehicles, which Howard says was a deliberate creative decisionTalking to Bloomberg Technology, Howard explained that Bethesda considered implementing Ground vehicles in Starfield. However, he says that the studio thought it was important that players travel on foot after stepping out of their ship. This way, developers know how fast players are seeing things and can design the game around that.
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