Why Armored Core 6’s First Boss Is So Hard To Beat

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Why Armored Core 6’s First Boss Is So Hard To Beat
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Armored Core 6’s first boss doesn’t pull punches.

Summary SCREENRANT VIDEO OF THE DAY SCROLL TO CONTINUE WITH CONTENT Armored Core 6: Fires of Rubicon is hard throughout, but even its first boss is a doozy. The first boss is the AH12-HC Helicopter, a giant, flying vehicle loaded with a huge arsenal of guns. It maintains a near-constant barrage of machine gun fire, punctuated with all kinds of powerful missiles that can easily knock the player flat. Worse still, as much damage as it can dish out, it can take without so much as a dip in altitude.

FromSoftware, the developer of Armored Core 6, is well known for packing its games full of tough bosses. Dark Souls, Elden Ring, Bloodborne, and Sekiro are all best known for their difficult boss encounters, but even in most of those games, the first bosses were at least relatively simple to beat. Armored Core 6 is different. It throws out a tough, seemingly insurmountable challenge at the very start, one that can be frustrating if the player doesn't know what they're doing.

Armored Core 6's First Boss Is A Learning Opportunity Besides tough bosses, FromSoftware is notorious for refusing to give all the answers. Instead, its games provide all the tools necessary for victory, and leave the rest for the player to figure out. In Armored Core 6, the AH12-HC exists to encourage trying new things. When they first encounter it, the player is used to using melee weapons, but is forced to experiment.

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